SKU: 65555788095
uppababy vista rumble seat adapter

uppababy vista rumble seat adapter UPPAbaby RumbleSeat V2+

Sale price$19.11 Regular price$21.23
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Description

uppababy vista rumble seat adapter UPPAbaby RumbleSeat V2+UPPAbaby Vista RumbleSeat V2+ (with Adapters) For parents of growing families that are on the move, UPPAbaby has just made life a little easier. Introducing the upgraded RumbleSeat V2+, which boasts some significant upgrades over the existing RumbleSeat V2, making traveling with two children more comfortable and convenient than ever before. As a refresher, the Rumble Seat is a versatile item that allows you to transform your UPPAbaby Vista V2 stroller

UPPAbaby Vista RumbleSeat V2+ (with Adapters)

For parents of growing families that are on the move, UPPAbaby has just made life a little easier. Introducing the upgraded RumbleSeat V2+, which boasts some significant upgrades over the existing RumbleSeat V2, making traveling with two children more comfortable and convenient than ever before.

As a refresher, the Rumble Seat is a versatile item that allows you to transform your UPPAbaby Vista V2 stroller into a double stroller. Combining your RumbleSeat with the Primary Toddler seat on your Vista V2 creates a thoughtful solution for parents strolling with two children on your daily adventures.

What’s New with the Upgraded RumbleSeat V2+:

The newly upgraded RumbleSeat V2+ offers some significant enhancements when compared to the original.

Increased Weight Capacity to 40 lbs (from 35 lbs previously):

    • Seat is built taller and wider to fit larger children more comfortably
    • Suitable for children from 3 months to 40 lbs or 36″, whichever comes first

Adjustable Footrest:

    • Multi-position footrest to aid in child comfort as child grows
    • Same functionality as the Toddler Seat making it more intuitive to parents

Adjustable Canopy:

    • Grow-with-me canopy height adjustment providing extra headspace for child
    • Same functionality as the Toddler Seat making it more intuitive to parents

Improved Adapters:

    • New RumbleSeat V2+ adapters will also be compatible with UPPAbaby infant car seats and the UPPAbaby Bassinet.
    • New adapters provide ease of use and streamline configuration changes. Previously, the Mesa/Bassinet adapters were a different design from the RumbleSeat adapters, resulting in parents swapping out their adapters to accommodate the different components.
    • Larger hubs and adapters ensure quick, easy, and intuitive attachment to your Vista stroller

Key Features:

  • Suitable for children from 3 months to 40 lbs or 36″, whichever comes first
  • Adjustable Footrest: Multi-position footrest to aid in child comfort as child grows
  • Adjustable Canopy: Grow-with-me canopy height adjustment to provide extra headspace for child
  • Seat can be positioned forward and rear facing
  • One-handed, multi-position recline
  • Five-Point, No-Rethread Harness: Adjusts in a singular motion for a precise fit for growing babies
  • Quick, no-tools attachment to Vista stroller with included attachment piece
  • Removable and washable fabric
  • Height adjustable canopy
  • Extendable, zip out UPF 50+ Canopy with vented peekaboo window for added sun protection.
  • Includes Bumper Bar, Bug Shield, and Lower Adapters
  • Snack Tray accessory fits bumper bar attachment
  • Improved adapters*: Larger hubs to ensure quick and easy attachment (compatible only with the RumbleSeat V2+)
  • New adapters will also work with Mesa and Bassinet in lower position.
  • Numerous configurations possible with Toddler Seat, PiggyBack, and Mesa Infant Car Seat (may require additional purchase)
  • Compatible with Vista 2015+ and Vista V2

What’s Included:

  • UPPAbaby RumbleSeat V2+
  • RumbleSeat attachment adapters
  • Bumper bar
  • Bug shield

Specifications:

  • Suitable for children from 3 months to 40 lbs or 36″, whichever comes first
  • Dimensions: 15” L x 9” W x 32.5” H
  • Weight limit: 40 lbs
  • Product weight: 6.8 lbs
  • Compatible with Vista 2015+ and Vista V2

 

 

 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 65555788095

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S. Max
Boise, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
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The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
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Yumin
Fort Morgan, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
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Colin MacLeod
Dallas, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026
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Exterminator
Houston, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
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Kyle
Louisville, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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